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Assetto Corsa

Setup guides and optimizations for your Assetto Corsa server.
By Ryan and 1 other
ā€¢ 28 articles

How to add AI Racers to an Assetto Corsa server

Assetto CorsaĀ has many mods available for the modded support client, a special install with helpful and commonly used mods such as AI. AI Racers have a special process to enable them on a server, requiring users to upload the AI data from local tracks onto a server. Note: AI Racers are only available for theĀ Assetto Corsa ModdedĀ client. How to Add AI Racers to an Assetto Corsa Server 1. Log in to the VolticHost Game Panel. 2. StopĀ the server. 3. On the left select Files. 4. Open theĀ cfgĀ folder. 5. OpenĀ theĀ extra_cfg.ymlĀ file for editing; if it is not present,Ā StartĀ andĀ StopĀ the server. 6. Navigate to theĀ EnableAiĀ section. 7. SetĀ EnableAiĀ toĀ trueĀ . 8. Once finished editing, on the bottom right chooseĀ Save Content. 9. Open theĀ entry_list.iniĀ file. 10. Add the following line to any car you want or do not want to be ai: AI=autoĀ : AI will take the slot when it is empty AI=fixed: AI will always take the car slot. It won't be possible for players to join in this slot AI=none: AI will never take the slot 11. Once finished editing, on the bottom right chooseĀ Save Content. 12. Return to theĀ FilesĀ tab and find the following directory:Ā /home/container/content/tracksĀ . 13. Open the folder of theĀ desired track. 14. To find the requiredĀ AI Data, Right-clickĀ Assetto CorsaĀ in Steam and chooseĀ Manage > Browse local files. Note : If you are using a modded map, you will need to download or create your own ai data. 15. Navigate to the sameĀ track folder; there should be anĀ aiĀ folder present. 16. Upload theĀ aiĀ folder to the track on the Game panel. 17. Ensure the track is set by going to Files on the left thenĀ /home/container/cfg/server_cfg.ini 18. If the track has multiple options type the name of the track, then on config_track type the track option. 19. StartĀ the server.

Last updated on Nov 24, 2024

How to add custom tracks on an Assetto Corsa server

Incorporating custom tracks intoĀ Assetto CorsaĀ expands the racing experience with diverse and unique locations. These user-created tracks provide new challenges and excitement, offering various options beyond the base game. From real-world circuits to imaginative creations, custom tracks cater to multiple racing styles and preferences, fostering community engagement and ensuring a constant flow of fresh content. Note: The Assetto Corsa server web panel or FTP Client must be set up on the server. Note: Players must match the mods on the server. How to Add Custom Tracks on an Assetto Corsa Server. (Web Panel) - (Server) 1. Login to the VolticHost Game Panel. 2. Stop the server. 3. DownloadĀ a custom track. In this tutorial we will be using Shutoko Revival Project. 4. ExtractĀ the compressed file to a folder. 5. Log in to theĀ Assetto Corsa server web panel. 6. UnderĀ Content, selectĀ Tracks. 7. Drag and dropĀ or choose the folder from step 3. 8. ClickĀ UPLOAD TRACK(S). 9. In the VolticHost Game Panel, select Files on the left. 10. Find the following directory: /home/container/cfg/server_cfg.ini 11. On the Track and Config_Track line type the name of the track folder and sub folder if it has one. 12. Start the server. How to Add Custom Tracks on an Assetto Corsa (FTP Manual) - (Server) 1. Login to the VolticHost Game Panel. 2. Stop the server. 3. DownloadĀ a custom track. In this tutorial we will be using Shutoko Revival Project. 4. ExtractĀ the compressed file to a folder. 5. Login to the Assetto Corsa FTP Client. 6. UnderĀ Content, selectĀ Tracks. 7. Drag and dropĀ the folder from step 3. 8. Wait for the files to transfer. 9. In the VolticHost Game Panel, select Files on the left. 10. Find the following directory: /home/container/cfg/server_cfg.ini 11. On the Track and Config_Track line type the name of the track folder and sub folder if it has one. 12. Start the server. How to Add Custom Tracks on an Assetto Corsa Client. (Content Manager) - (Client) 1. DownloadĀ Content ManagerĀ here. 2. Download a custom track. 3. ExtractĀ theĀ .zipĀ file to a folder. 4. RunĀ Content Manager. 5. The app should automatically detect the Assetto Corsa Steam directory, Steam ID, and name. If not, hitĀ Change 6. Optional: SelectĀ Create (recommended)Ā to add a shortcut to the Start Menu. 7. ClickĀ InstallĀ on each plugin, then pressĀ OK. 8. Go to theĀ SettingsĀ tab. 9. SelectĀ Custom Shaders Patch. 10. HitĀ Install. 11. Drag and dropĀ the compressed file from step 2 into Content Manager. 12. Select theĀ download symbolĀ on the upper right. 13. ClickĀ Install. 14. LaunchĀ Assetto Corsa. How to Add Custom Tracks on Assetto Corsa (Manual) - (Client) 1. DownloadĀ a custom track. 2. ExtractĀ the compressed file to a folder. 3. Minimize the folder to use later in the tutorial. 4. Right-click Assetto Corsa on Steam, hover Manage, and selectĀ Browse Local Files. 5. Find the following directory:Ā Steam\steamapps\common\assettocorsa\content\tracksĀ . 6. Drag and dropĀ the folder from step 3. 7. LaunchĀ Assetto Corsa.

Last updated on Nov 24, 2024

Configuring Server Settings for Assetto Corsa

Fine-tuning your Assetto Corsa server settings ensures optimal performance and an enjoyable experience for players. This tutorial will guide you through managing server configurations using VolticHost Game Panel. šŸ“Œ Prerequisites - An Assetto Corsa server hosted with VolticHost. - Access to VolticHost Game Panel. 1ļøāƒ£ Accessing Server Configuration Files 1. Log in to VolticHost Game Panel. 2. Click on your Assetto Corsa server to open the management dashboard. 3. Navigate to the File Manager tab. 4. Open the following directory: /config/ āœ… You are now inside the server configuration folder! 2ļøāƒ£ Editing the Main Server Configuration 1. In the File Manager, locate and open server_cfg.ini. 2. Modify the key settings based on your preferences: - Server Name: Set a custom name for your server. NAME=My Assetto Corsa Server - Track Selection: Change the track for the race. TRACK=monza - Race Mode: Adjust session settings. QUALIFY=1 RACE=1 - Player Slots: Modify the maximum number of players allowed. MAX_CLIENTS=16 3. Click Save Content to apply the changes. āœ… Your server settings have been updated! 3ļøāƒ£ Restarting the Server to Apply Changes 1. Navigate back to the Console tab. 2. Click Stop to shut down the server. 3. Click Start to restart it with the new configuration. 4. Join the server in Assetto Corsa to test the changes. āœ… Your updated server settings are now active! šŸŽ‰ Conclusion You have successfully configured your Assetto Corsa server in VolticHost Game Panel! Customizing settings allows you to create a unique racing experience for players. For more assistance, contact VolticHost Support. šŸš€

Last updated on Feb 13, 2025

Adding and Managing Mods on an Assetto Corsa Server

Mods enhance the Assetto Corsa experience by adding new cars, tracks, and features. This tutorial will guide you through installing and managing mods on your Assetto Corsa server using VolticHost Game Panel. šŸ“Œ Prerequisites - An Assetto Corsa server hosted with VolticHost. - Access to VolticHost Game Panel. - Mod files in .zip or extracted format. 1ļøāƒ£ Uploading Mods to Your Server 1. Log in to VolticHost Game Panel. 2. Click on your Assetto Corsa server to open the management dashboard. 3. Navigate to the File Manager tab. 4. Upload your mod files to the appropriate directory: - For cars: /content/cars/ - For tracks: /content/tracks/ 5. If uploading a .zip file, extract it by right-clicking the file and selecting Unarchive. āœ… Your mods are now uploaded to the server! 2ļøāƒ£ Enabling Mods in the Server Configuration 1. In File Manager, open server_cfg.ini located in: /config/ 2. Scroll to the CARS section and list the modded car folder names: CARS=modded_car1, modded_car2 3. Scroll to the TRACK section and set the modded track folder name: TRACK=modded_track 4. Click Save Content to apply changes. āœ… Your mods are now enabled on the server! 3ļøāƒ£ Restarting the Server to Apply Mods 1. Navigate to the Console tab. 2. Click Stop to shut down the server. 3. Click Start to restart it with the new mods. 4. Join the server in Assetto Corsa and test the newly installed mods. āœ… Your modded content is now active on the server! šŸŽ‰ Conclusion You have successfully added and enabled mods on your Assetto Corsa server! This allows you to customize your racing experience with new cars and tracks. For more assistance, contact VolticHost Support. šŸš€

Last updated on Feb 13, 2025

Configuring Weather and Time Settings on an Assetto Corsa Server

Customizing the weather and time settings on your Assetto Corsa server can enhance realism and gameplay. This tutorial will guide you through modifying weather conditions and time progression using VolticHost Game Panel. šŸ“Œ Prerequisites - An Assetto Corsa server hosted with VolticHost. - Access to VolticHost Game Panel. 1ļøāƒ£ Editing Weather and Time Settings 1. Log in to VolticHost Game Panel. 2. Click on your Assetto Corsa server to open the management dashboard. 3. Navigate to the File Manager tab. 4. Open the configuration file: /config/server_cfg.ini 5. Locate the WEATHER section and set your preferred weather conditions. Example: WEATHER=3_clear Available weather options: - 1_light_fog - 2_heavy_fog - 3_clear - 4_mid_clear - 5_light_clouds - 6_heavy_clouds - 7_heavy_clouds_thunder 6. Adjust the TIME_MULT value to control time progression. Example: TIME_MULT=2 - 1 = Real-time - 2 = Time progresses twice as fast - 5 = Time progresses five times as fast 7. Click Save Content to apply the changes. āœ… Weather and time settings have been updated! 2ļøāƒ£ Restarting the Server to Apply Changes 1. Navigate to the Console tab. 2. Click Stop to shut down the server. 3. Click Start to restart it with the new settings. 4. Join the server in Assetto Corsa and verify the weather and time settings. āœ… Your custom weather and time settings are now active! šŸŽ‰ Conclusion You have successfully configured weather and time settings on your Assetto Corsa server! Adjusting these settings adds immersion and variety to the racing experience. For more assistance, contact VolticHost Support. šŸš€

Last updated on Feb 13, 2025

Managing Server Logs on an Assetto Corsa Server

Monitoring server logs helps diagnose issues, track player activity, and ensure smooth server performance. This tutorial will guide you through accessing and managing server logs on your Assetto Corsa server using VolticHost Game Panel. šŸ“Œ Prerequisites - An Assetto Corsa server hosted with VolticHost. - Access to VolticHost Game Panel. 1ļøāƒ£ Accessing Server Logs 1. Log in to VolticHost Game Panel. 2. Click on your Assetto Corsa server to open the management dashboard. 3. Navigate to the File Manager tab. 4. Open the logs directory: /logs/ 5. Locate and open the following log files based on what you need: - server_log.txt ā€“ General server activity and status messages. - entry_list.log ā€“ Player join and disconnect logs. - errors.log ā€“ Server errors and crash reports. āœ… You are now viewing server logs! 2ļøāƒ£ Identifying and Resolving Common Issues 1. If players cannot connect to the server, check server_log.txt for connection errors. 2. If mods are not loading properly, review errors.log for missing files or misconfigured settings. 3. If the server crashes frequently, search errors.log for critical warnings and trace the issue. 4. If player data isnā€™t being recorded, verify entry_list.log to see if their connection was properly registered. āœ… You are now using logs for troubleshooting! 3ļøāƒ£ Clearing or Deleting Old Logs 1. In File Manager, navigate to the logs directory. 2. Right-click on any log file and select Delete to remove it. 3. To clear a log file without deleting it: - Open the log file. - Delete all content inside. - Click Save Content to keep an empty log file. āœ… Your logs are now cleaned up and ready for new data! šŸŽ‰ Conclusion You have successfully accessed and managed server logs on your Assetto Corsa server! Monitoring logs helps troubleshoot issues, track activity, and improve server performance. For more assistance, contact VolticHost Support. šŸš€

Last updated on Feb 13, 2025

Installing Shutoko Revival Project on an Assetto Corsa Server

Shutoko Revival Project (SRP) is a popular mod that brings the highways of Tokyo to Assetto Corsa. This tutorial will guide you through installing Shutoko Revival Project on your Assetto Corsa server using VolticHost Game Panel. šŸ“Œ Prerequisites - An Assetto Corsa server hosted with VolticHost. - Access to VolticHost Game Panel. - The latest Shutoko Revival Project mod files. - A modded client for players joining the server. 1ļøāƒ£ Downloading Shutoko Revival Project 1. Visit the Shutoko Revival Project Discord (Official Link) to download the latest version. 2. Extract the downloaded .zip or .7z file on your computer. āœ… You now have the SRP mod files ready! 2ļøāƒ£ Uploading the Shutoko Revival Project Mod to Your Server 1. Log in to VolticHost Game Panel. 2. Click on your Assetto Corsa server to open the management dashboard. 3. Navigate to the File Manager tab. 4. Upload the extracted Shutoko Revival Project files to the following directories: - Tracks (content/tracks/) ā†’ Upload the shutoko_revival_project folder. - AI Traffic (content/tracks/shutoko_revival_project/ai/) ā†’ If included in the mod, upload AI files here. 5. Once uploaded, ensure all files are properly extracted. āœ… Shutoko Revival Project is now on your server! 3ļøāƒ£ Configuring the Server to Use Shutoko Revival Project 1. In File Manager, open server_cfg.ini in the /config/ directory. 2. Find the TRACK setting and set it to shutoko_revival_project: TRACK=shutoko_revival_project 3. (Optional) Adjust traffic settings if using AI for traffic simulation. 4. Click Save Content to apply the changes. āœ… Your server is now set to run Shutoko Revival Project! 4ļøāƒ£ Restarting the Server and Testing 1. Navigate to the Console tab. 2. Click Stop to shut down the server. 3. Click Start to restart it with the new track. 4. Join the server in Assetto Corsa and ensure the Shutoko Revival Project track is loading properly. āœ… Your Shutoko Revival Project server is now live! šŸŽ‰ Conclusion You have successfully installed Shutoko Revival Project on your Assetto Corsa server! Players can now experience Tokyoā€™s highway racing environment. For more assistance, contact VolticHost Support. šŸš€

Last updated on Feb 13, 2025

Installing and Configuring Dense AI for Shutoko Revival Project on an Assetto Corsa Server

Dense AI enhances the Shutoko Revival Project (SRP) experience by adding realistic traffic behavior to the Tokyo highway map in Assetto Corsa. This tutorial will guide you through installing and configuring Dense AI on your Assetto Corsa server using VolticHost Game Panel. šŸ“Œ Prerequisites - An Assetto Corsa server hosted with VolticHost. - Access to VolticHost Game Panel. - Shutoko Revival Project installed on your server. - The latest Dense AI files. 1ļøāƒ£ Downloading Dense AI 1. Visit the Shutoko Revival Project Discord (Official Link) to download the latest Dense AI files. 2. Extract the downloaded .zip or .7z file on your computer. āœ… You now have the Dense AI files ready! 2ļøāƒ£ Uploading Dense AI to Your Server 1. Log in to VolticHost Game Panel. 2. Click on your Assetto Corsa server to open the management dashboard. 3. Navigate to the File Manager tab. 4. Upload the extracted Dense AI files to the following directory: /content/tracks/shutoko_revival_project/ai/ 5. Ensure all files are properly extracted and placed in the correct directory. āœ… Dense AI is now uploaded to your server! 3ļøāƒ£ Configuring the Server for Dense AI Traffic 1. In File Manager, open server_cfg.ini in the /config/ directory. 2. Locate the AI Traffic section and adjust the traffic settings: AI_TRAFFIC_ENABLED=1 AI_TRAFFIC_DENSITY=HIGH AI_TRAFFIC_BEHAVIOR=REALISTIC 3. (Optional) Adjust the max AI vehicle limit in the entry_list.ini file: MAX_AI_VEHICLES=30 4. Click Save Content to apply the changes. āœ… Your server is now configured to use Dense AI traffic! 4ļøāƒ£ Restarting the Server and Testing AI Traffic 1. Navigate to the Console tab. 2. Click Stop to shut down the server. 3. Click Start to restart it with the updated AI settings. 4. Join the server in Assetto Corsa and verify that AI traffic is functioning as expected. āœ… Your Dense AI traffic is now active on the server! šŸŽ‰ Conclusion You have successfully installed and configured Dense AI for Shutoko Revival Project on your Assetto Corsa server! Players can now experience realistic traffic simulations while racing through Tokyoā€™s highways. For more assistance, contact VolticHost Support. šŸš€

Last updated on Feb 13, 2025

Optimizing Performance for Shutoko Revival Project with Dense AI on an Assetto Corsa Server

Running Shutoko Revival Project (SRP) with Dense AI can be resource-intensive. Optimizing your server settings ensures smooth performance and minimizes lag for players. This tutorial will guide you through performance tweaks for your Assetto Corsa server using VolticHost Game Panel. šŸ“Œ Prerequisites - An Assetto Corsa server hosted with VolticHost. - Access to VolticHost Game Panel. - Shutoko Revival Project and Dense AI installed on the server. 1ļøāƒ£ Adjusting AI Traffic Density 1. Log in to VolticHost Game Panel. 2. Click on your Assetto Corsa server to open the management dashboard. 3. Navigate to the File Manager tab. 4. Open server_cfg.ini in the /config/ directory. 5. Find the AI Traffic section and lower the AI traffic density: AI_TRAFFIC_DENSITY=MEDIUM Available values: - LOW (Best performance) - MEDIUM (Balanced) - HIGH (Maximum traffic) 6. Click Save Content to apply the changes. āœ… AI traffic density has been optimized! 2ļøāƒ£ Limiting AI Vehicles to Reduce CPU Load 1. In File Manager, open entry_list.ini in the /config/ directory. 2. Locate the MAX_AI_VEHICLES setting and lower the number of AI cars: MAX_AI_VEHICLES=20 Recommended values: - 10-15 for smooth performance on most servers. - 20-30 for higher realism but heavier CPU usage. 3. Click Save Content to apply the changes. āœ… AI vehicle count has been optimized! 3ļøāƒ£ Optimizing Netcode for Smooth Multiplayer Performance 1. In File Manager, open server_cfg.ini. 2. Adjust the network settings for better stability: CLIENT_SEND_INTERVAL_HZ=20 SERVER_SEND_INTERVAL_HZ=20 Lower values reduce bandwidth usage but may affect real-time responsiveness. 3. Click Save Content to apply the changes. āœ… Network settings have been optimized for multiplayer stability! 4ļøāƒ£ Restarting the Server to Apply Changes 1. Navigate to the Console tab. 2. Click Stop to shut down the server. 3. Click Start to restart it with the optimized settings. 4. Join the server in Assetto Corsa and verify smooth AI and multiplayer performance. āœ… Your server is now optimized for better performance! šŸŽ‰ Conclusion You have successfully optimized Shutoko Revival Project with Dense AI on your Assetto Corsa server! These adjustments will improve performance and ensure a smooth experience for all players. For more assistance, contact VolticHost Support. šŸš€

Last updated on Feb 13, 2025

Enabling Custom AI Paths for Dense AI on Shutoko Revival Project in Assetto Corsa

Custom AI paths improve Dense AI behavior on Shutoko Revival Project (SRP), allowing for smoother traffic flow and more realistic vehicle movements. This tutorial will guide you through enabling and managing custom AI paths on your Assetto Corsa server using VolticHost Game Panel. šŸ“Œ Prerequisites - An Assetto Corsa server hosted with VolticHost. - Access to VolticHost Game Panel. - Shutoko Revival Project and Dense AI installed on the server. - AI path files (fast_lane.ai, pit_lane.ai) configured for SRP. 1ļøāƒ£ Uploading Custom AI Paths to the Server 1. Log in to VolticHost Game Panel. 2. Click on your Assetto Corsa server to open the management dashboard. 3. Navigate to the File Manager tab. 4. Go to the AI path directory: /content/tracks/shutoko_revival_project/ai/ 5. Upload the custom AI path files (fast_lane.ai, pit_lane.ai, etc.) into this directory. 6. Ensure the files are properly extracted and placed in the correct folder. āœ… Custom AI paths have been uploaded! 2ļøāƒ£ Configuring AI Behavior for Custom Paths 1. In File Manager, open server_cfg.ini in the /config/ directory. 2. Locate the AI behavior settings and enable custom paths: AI_USE_CUSTOM_PATHS=1 3. (Optional) Adjust AI overtaking behavior: AI_OVERTAKE_ENABLED=1 AI_OVERTAKE_AGGRESSION=2 - 0 = No overtaking - 1 = Cautious overtaking - 2 = Aggressive overtaking 4. Click Save Content to apply the changes. āœ… Your server is now set to use custom AI paths! 3ļøāƒ£ Restarting the Server to Apply AI Path Updates 1. Navigate to the Console tab. 2. Click Stop to shut down the server. 3. Click Start to restart it with the updated AI paths. 4. Join the server in Assetto Corsa and verify that AI follows the custom paths correctly. āœ… Custom AI paths are now active on your server! šŸŽ‰ Conclusion You have successfully enabled and configured custom AI paths for Dense AI on Shutoko Revival Project in Assetto Corsa! This improves traffic flow and provides a more immersive experience for players. For more assistance, contact VolticHost Support. šŸš€

Last updated on Feb 13, 2025

Enabling Traffic Spawns for Dense AI on Shutoko Revival Project in Assetto Corsa

Configuring traffic spawns for Dense AI on Shutoko Revival Project (SRP) allows AI vehicles to enter and exit the highway dynamically, creating a realistic traffic simulation. This tutorial will guide you through setting up AI traffic spawns on your Assetto Corsa server using VolticHost Game Panel. šŸ“Œ Prerequisites - An Assetto Corsa server hosted with VolticHost. - Access to VolticHost Game Panel. - Shutoko Revival Project and Dense AI installed on the server. - AI spawn point files (spawn_points.ini). 1ļøāƒ£ Uploading AI Traffic Spawn Files to the Server 1. Log in to VolticHost Game Panel. 2. Click on your Assetto Corsa server to open the management dashboard. 3. Navigate to the File Manager tab. 4. Go to the traffic configuration directory: /content/tracks/shutoko_revival_project/data/ 5. Upload the spawn_points.ini file into this directory. 6. Ensure the file is placed correctly and is not missing any data. āœ… AI traffic spawn files have been uploaded! 2ļøāƒ£ Configuring AI Traffic Spawn Behavior 1. In File Manager, open server_cfg.ini in the /config/ directory. 2. Locate the AI traffic spawn settings and enable dynamic spawning: AI_DYNAMIC_SPAWN_ENABLED=1 3. Adjust the spawn rate based on server performance: AI_SPAWN_RATE=2 Recommended values: - 1 = Fast spawns (may reduce performance). - 2 = Balanced spawns (recommended). - 3 = Slower spawns (better for weaker servers). 4. Set the AI despawn distance to remove traffic that moves too far from active players: AI_DESPAWN_DISTANCE=3000 5. Click Save Content to apply the changes. āœ… Traffic spawn settings have been configured! 3ļøāƒ£ Restarting the Server to Apply AI Traffic Spawns 1. Navigate to the Console tab. 2. Click Stop to shut down the server. 3. Click Start to restart it with the updated spawn settings. 4. Join the server in Assetto Corsa and verify that AI vehicles are spawning and despawning correctly. āœ… Traffic spawns are now active on your server! šŸŽ‰ Conclusion You have successfully enabled and configured AI traffic spawns for Dense AI on Shutoko Revival Project in Assetto Corsa! This setup allows dynamic AI traffic entry and exit, enhancing realism for players. For more assistance, contact VolticHost Support. šŸš€

Last updated on Feb 13, 2025

Customizing Traffic Behavior for Dense AI on Shutoko Revival Project in Assetto Corsa

Fine-tuning traffic behavior for Dense AI on Shutoko Revival Project (SRP) allows you to control speed limits, lane changes, and AI aggression, ensuring a realistic and immersive driving experience. This tutorial will guide you through customizing AI traffic behavior on your Assetto Corsa server using VolticHost Game Panel. šŸ“Œ Prerequisites - An Assetto Corsa server hosted with VolticHost. - Access to VolticHost Game Panel. - Shutoko Revival Project and Dense AI installed on the server. - AI behavior configuration files (ai_hints.ini). 1ļøāƒ£ Editing AI Traffic Speed and Lane Behavior 1. Log in to VolticHost Game Panel. 2. Click on your Assetto Corsa server to open the management dashboard. 3. Navigate to the File Manager tab. 4. Open the AI configuration directory: /content/tracks/shutoko_revival_project/data/ 5. Locate and open ai_hints.ini. 6. Adjust the AI speed limits for different sections of the track: [SPEED] DEFAULT=100 HIGHWAY=120 CITY=80 - DEFAULT = General AI speed limit. - HIGHWAY = Maximum speed for highway sections. - CITY = Lower speed limit for urban areas. āœ… AI speed limits have been configured! 2ļøāƒ£ Adjusting AI Aggression and Lane Changes 1. In File Manager, open ai_hints.ini again. 2. Modify the AI overtaking and lane-switching behavior: [LANE_CHANGE] CHANCE=70 SAFE_DISTANCE=20 - CHANCE = Probability (0-100%) of AI changing lanes. - SAFE_DISTANCE = Minimum distance between AI cars before switching lanes. 3. Adjust AI aggression for lane merging and traffic interaction: [AGGRESSION] OVERTAKE=2 MERGING=1 - OVERTAKE=0 = No overtaking. - OVERTAKE=1 = Cautious overtaking. - OVERTAKE=2 = Aggressive overtaking. - MERGING=0 = Disables merging behavior. - MERGING=1 = Enables merging at highway on-ramps. 4. Click Save Content to apply the changes. āœ… AI lane-switching and aggression have been updated! 3ļøāƒ£ Restarting the Server to Apply Traffic Behavior Changes 1. Navigate to the Console tab. 2. Click Stop to shut down the server. 3. Click Start to restart it with the new AI behavior settings. 4. Join the server in Assetto Corsa and verify the changes in AI driving patterns. āœ… AI traffic behavior is now customized! šŸŽ‰ Conclusion You have successfully customized AI traffic behavior for Dense AI on Shutoko Revival Project in Assetto Corsa! Players will now experience more realistic speed limits, lane changes, and AI interaction while driving. For more assistance, contact VolticHost Support. šŸš€

Last updated on Feb 13, 2025

Adding Custom Traffic Patterns for Dense AI on Shutoko Revival Project in Assetto Corsa

Custom traffic patterns allow you to control rush hour density, traffic hotspots, and road closures, creating a more dynamic driving experience in Shutoko Revival Project (SRP). This tutorial will guide you through configuring custom traffic patterns for Dense AI on your Assetto Corsa server using VolticHost Game Panel. šŸ“Œ Prerequisites - An Assetto Corsa server hosted with VolticHost. - Access to VolticHost Game Panel. - Shutoko Revival Project and Dense AI installed on the server. - AI traffic configuration files (traffic.ini). 1ļøāƒ£ Configuring Custom Traffic Patterns 1. Log in to VolticHost Game Panel. 2. Click on your Assetto Corsa server to open the management dashboard. 3. Navigate to the File Manager tab. 4. Open the traffic configuration directory: /content/tracks/shutoko_revival_project/data/ 5. Locate and open traffic.ini. 6. Define traffic patterns for different times of day: [TRAFFIC_PATTERN] MORNING=60 AFTERNOON=80 EVENING=100 NIGHT=40 - MORNING = Lower traffic density during early hours. - AFTERNOON = Moderate traffic as more cars appear. - EVENING = Rush hour, maximum density. - NIGHT = Lighter traffic for late-night driving. āœ… Custom traffic density patterns have been set! 2ļøāƒ£ Defining Traffic Hotspots and Road Closures 1. In File Manager, open traffic.ini again. 2. Specify congestion points where traffic slows down: [HOTSPOTS] AREA_1=Shibuya Junction,80 AREA_2=Rainbow Bridge,70 - First value = Name of the area. - Second value = Maximum allowed speed (in km/h). 3. Block certain roads to force alternative routes (optional): [ROAD_CLOSURES] CLOSED_1=Expressway Entrance A CLOSED_2=Tunnel Exit B 4. Click Save Content to apply the changes. āœ… Traffic hotspots and road closures have been configured! 3ļøāƒ£ Restarting the Server to Apply Custom Traffic Patterns 1. Navigate to the Console tab. 2. Click Stop to shut down the server. 3. Click Start to restart it with the new traffic patterns. 4. Join the server in Assetto Corsa and verify that traffic flows according to the defined settings. āœ… Custom traffic patterns are now active on your server! šŸŽ‰ Conclusion You have successfully added custom traffic patterns for Dense AI on Shutoko Revival Project in Assetto Corsa! These settings allow you to control rush hour density, congestion points, and road closures for a more immersive experience. For more assistance, contact VolticHost Support. šŸš€

Last updated on Feb 13, 2025

Setting Up a Custom Championship on an Assetto Corsa Server

Running a custom championship on your Assetto Corsa server allows you to organize structured race events with points, multiple rounds, and customized rules. This tutorial will guide you through configuring a championship system using VolticHost Game Panel. šŸ“Œ Prerequisites - An Assetto Corsa server hosted with VolticHost. - Access to VolticHost Game Panel. - A list of tracks, cars, and rules for your championship. 1ļøāƒ£ Setting Up the Championship Configuration 1. Log in to VolticHost Game Panel. 2. Click on your Assetto Corsa server to open the management dashboard. 3. Navigate to the File Manager tab. 4. Open the championship configuration file: /config/championship.ini 5. Define the championship name and number of events: [CHAMPIONSHIP] NAME=VolticHost GT Series EVENTS=5 āœ… Basic championship setup is configured! 2ļøāƒ£ Adding Races to the Championship 1. In File Manager, open championship.ini again. 2. Define each event with a track, number of laps, and car list: [EVENT_1] TRACK=monza LAPS=15 CARS=ferrari_488_gt3, lamborghini_huracan_gt3 POINTS=25,18,15,12,10,8,6,4,2,1 3. Repeat for additional events, changing tracks and cars: [EVENT_2] TRACK=spa LAPS=12 CARS=mercedes_amg_gt3, bmw_m6_gt3 POINTS=25,18,15,12,10,8,6,4,2,1 4. Click Save Content to apply the championship settings. āœ… Your championship events are now set up! 3ļøāƒ£ Enabling Championship Mode on the Server 1. In File Manager, open server_cfg.ini in the /config/ directory. 2. Enable championship mode: CHAMPIONSHIP_MODE=1 3. Click Save Content to apply the changes. āœ… Championship mode is now enabled! 4ļøāƒ£ Restarting the Server to Apply Championship Settings 1. Navigate to the Console tab. 2. Click Stop to shut down the server. 3. Click Start to restart it with the new championship settings. 4. Players can now join the server and compete in the scheduled races. āœ… Your custom championship is now active! šŸŽ‰ Conclusion You have successfully set up a custom championship on your Assetto Corsa server! Players can now compete across multiple events with a structured points system. For more assistance, contact VolticHost Support. šŸš€

Last updated on Feb 13, 2025

Enabling and Configuring Pit Stops on an Assetto Corsa Server

Pit stops allow for fuel refueling, tire changes, and repairs, making races more strategic. This tutorial will guide you through enabling and configuring pit stops on your Assetto Corsa server using VolticHost Game Panel. šŸ“Œ Prerequisites - An Assetto Corsa server hosted with VolticHost. - Access to VolticHost Game Panel. - A race event that requires pit stops (optional). 1ļøāƒ£ Enabling Pit Stops in the Server Configuration 1. Log in to VolticHost Game Panel. 2. Click on your Assetto Corsa server to open the management dashboard. 3. Navigate to the File Manager tab. 4. Open the server configuration file: /config/server_cfg.ini 5. Enable pit stops by adding or modifying the following settings: PITS_ALLOWED=1 PITS_MANDATORY=1 - PITS_ALLOWED=1 ā†’ Enables pit stops. - PITS_MANDATORY=1 ā†’ Requires at least one pit stop during the race. 6. Click Save Content to apply the changes. āœ… Pit stops are now enabled! 2ļøāƒ£ Configuring Fuel and Tire Requirements 1. In File Manager, open race_settings.ini in the /config/ directory. 2. Adjust the fuel usage settings: FUEL_RATE=100 - 100 = Normal fuel consumption. - 150 = Increased fuel consumption (forces pit stops). 3. Modify the tire wear rate: TYRE_WEAR_RATE=150 - 100 = Normal tire wear. - 150 = Faster tire degradation. 4. Click Save Content to apply the settings. āœ… Fuel consumption and tire wear have been configured! 3ļøāƒ£ Restarting the Server to Apply Pit Stop Settings 1. Navigate to the Console tab. 2. Click Stop to shut down the server. 3. Click Start to restart it with the new pit stop settings. 4. Join the server in Assetto Corsa and verify that pit stops are functioning correctly. āœ… Pit stops are now active on your server! šŸŽ‰ Conclusion You have successfully enabled and configured pit stops on your Assetto Corsa server! Players can now strategize refueling, tire changes, and repairs during races. For more assistance, contact VolticHost Support. šŸš€

Last updated on Feb 13, 2025

Setting Up Weather and Track Conditions on an Assetto Corsa Server

Customizing weather and track conditions on your Assetto Corsa server adds realism and variety to races. This tutorial will guide you through configuring weather settings, grip levels, and track temperature using VolticHost Game Panel. šŸ“Œ Prerequisites - An Assetto Corsa server hosted with VolticHost. - Access to VolticHost Game Panel. 1ļøāƒ£ Configuring Weather Conditions 1. Log in to VolticHost Game Panel. 2. Click on your Assetto Corsa server to open the management dashboard. 3. Navigate to the File Manager tab. 4. Open the server configuration file: /config/server_cfg.ini 5. Locate the WEATHER section and set the desired weather condition: WEATHER=5_light_clouds Available weather options: - 1_light_fog - 2_heavy_fog - 3_clear - 4_mid_clear - 5_light_clouds - 6_heavy_clouds - 7_heavy_clouds_thunder 6. Click Save Content to apply the changes. āœ… Weather conditions have been configured! 2ļøāƒ£ Adjusting Track Conditions and Temperature 1. In File Manager, open server_cfg.ini again. 2. Modify the track grip level at the start of the session: TRACK_GRIP=95 - 90-95 = Realistic starting grip with track evolution. - 100 = Maximum grip (ideal for competitive races). 3. Adjust track grip progression rate: TRACK_GRIP_INCREASE=0.1 - 0.0 = No grip increase. - 0.1 = Grip improves slightly during the session. 4. Set track temperature (affects tire performance): TRACK_TEMPERATURE=28 - 20-30Ā°C = Normal road temperature. - 40+Ā°C = Hot conditions (tires wear faster). 5. Click Save Content to apply the settings. āœ… Track grip and temperature have been customized! 3ļøāƒ£ Restarting the Server to Apply Weather and Track Conditions 1. Navigate to the Console tab. 2. Click Stop to shut down the server. 3. Click Start to restart it with the new settings. 4. Join the server in Assetto Corsa and verify the updated weather and track conditions. āœ… Weather and track settings are now active! šŸŽ‰ Conclusion You have successfully customized weather and track conditions on your Assetto Corsa server! These settings enhance realism and allow for more immersive races. For more assistance, contact VolticHost Support. šŸš€

Last updated on Feb 13, 2025

Setting Up Server Entry Requirements (Car Classes, Rating, and Restrictions) in Assetto Corsa

To ensure a balanced and competitive racing experience, you can configure entry requirements for your Assetto Corsa server. These settings allow you to restrict access based on driver rating, limit car selections, and enforce safety rules to maintain fair play. This guide will walk you through configuring car class restrictions, setting up driver rating requirements, and enforcing entry rules using VolticHost Game Panel. šŸ“Œ Prerequisites - An Assetto Corsa server purchased at VolticHost.com - Access to VolticHost Game Panel - Knowledge of server configuration files 1ļøāƒ£ Restricting Car Classes on Your Server If you want players to only use specific cars or car classes, you need to modify the entry_list.ini file. 1. Log in to VolticHost Game Panel. 2. Navigate to File Manager. 3. Open the following file: /cfg/entry_list.ini 4. To allow only specific cars, modify or add the following lines: [CAR_0] MODEL=ks_porsche_911_gt3 SKIN=00_black [CAR_1] MODEL=ks_ferrari_488_gt3 SKIN=01_red 5. Save the file and restart the server. āœ… Your server will now only allow selected cars! 2ļøāƒ£ Setting Minimum Driver Ratings for Entry To ensure only experienced drivers can join, you can configure rating and safety restrictions in server_cfg.ini. 1. Open: /cfg/server_cfg.ini 2. Locate the following section and modify: MIN_SAFETY_RATING=75 // Minimum safety rating (0-100) MIN_TRACK_COMPETENCE=80 // Minimum track competence rating (0-100) 3. Save the file and restart the server. āœ… Only drivers with the required rating will now be able to join! 3ļøāƒ£ Enforcing Ping Limits and Latency Control To prevent laggy players from affecting races, set maximum ping limits in server_cfg.ini: 1. Open: /cfg/server_cfg.ini 2. Find and modify the following: CLIENT_SEND_INTERVAL_HZ=20 MAX_CLIENTS=24 KICK_HIGH_PING=200 // Players exceeding 200ms ping will be kicked 3. Save and restart the server. āœ… Players with high latency will now be auto-kicked! 4ļøāƒ£ Restarting the Server to Apply Changes 1. Navigate to the Console tab in VolticHost Game Panel. 2. Click Stop to shut down the server. 3. Wait a few seconds, then click Start to launch the updated server. āœ… Your Assetto Corsa server is now running with entry restrictions! šŸŽ‰ Conclusion You've successfully restricted car classes, enforced rating requirements, and set latency limits using VolticHost Game Panel! Your server is now optimized for fair and competitive racing. šŸš€ For more assistance, contact VolticHost Support.

Last updated on Feb 13, 2025

Enabling Collision Rules and Damage Settings on an Assetto Corsa Server

Enforcing collision rules and damage settings in Assetto Corsa can improve racing realism, penalize reckless drivers, and enhance competitive play. By configuring collision detection, damage levels, and penalties, you can create a fair and immersive multiplayer experience. This guide will walk you through enabling collision rules, adjusting damage settings, and setting up penalties using VolticHost Game Panel. šŸ“Œ Prerequisites - An Assetto Corsa server purchased at VolticHost.com - Access to VolticHost Game Panel - Knowledge of server configuration files 1ļøāƒ£ Enabling Collision Rules and Contact Penalties To ensure clean racing, you can configure the server to track contact events and penalize collisions. 1. Log in to VolticHost Game Panel. 2. Navigate to File Manager. 3. Open the following file: /cfg/server_cfg.ini 4. Locate the collision and contact settings and modify: ALLOW_CONTACTS=1 // 1 = Allow collisions, 0 = Disable collisions PENALTY_RULES=1 // 1 = Enable in-game penalties for collisions and corner cutting 5. Save the file and restart the server. āœ… Your server now enforces collision tracking and penalties! 2ļøāƒ£ Adjusting Vehicle Damage Settings To increase or decrease vehicle damage levels, modify damage factors in server_cfg.ini: 1. Open: /cfg/server_cfg.ini 2. Modify the following values: DAMAGE_MULTIPLIER=0.75 // 0 = No damage, 1 = Full realistic damage MECHANICAL_DAMAGE=1 // 1 = Enable mechanical failures, 0 = Disable 3. Save the file and restart the server. āœ… Your server now has realistic damage settings! 3ļøāƒ£ Setting Up Drive-Through and Stop-and-Go Penalties For stricter race enforcement, configure drive-through and stop-and-go penalties in server_cfg.ini: 1. Open: /cfg/server_cfg.ini 2. Add or modify these lines: DT_PENALTY_ENABLED=1 // 1 = Enable drive-through penalty for major collisions SG_PENALTY_ENABLED=1 // 1 = Enable stop-and-go penalty for repeated offenses 3. Save the file and restart the server. āœ… Your server will now issue in-game penalties for rule violations! 4ļøāƒ£ Restarting the Server to Apply Changes 1. Navigate to the Console tab in VolticHost Game Panel. 2. Click Stop to shut down the server. 3. Wait a few seconds, then click Start to launch the updated server. āœ… Your Assetto Corsa server is now running with enforced collision rules and penalties! šŸŽ‰ Conclusion You've successfully enabled collision rules, adjusted damage settings, and configured in-game penalties using VolticHost Game Panel! This setup ensures a clean, realistic, and fair racing environment. šŸš€ For more assistance, contact VolticHost Support.

Last updated on Feb 13, 2025

Setting Up Server Auto-Kick for High Ping and Reckless Drivers in Assetto Corsa

To maintain a fair and lag-free racing experience, you can configure your Assetto Corsa server to automatically kick players with high ping or reckless driving behavior. High-ping players can cause lag spikes, and reckless drivers can ruin competitive races. By implementing auto-kick settings, you ensure smooth and clean gameplay. This guide will walk you through setting up ping limits, enabling automatic kicks for reckless driving, and enforcing server rules using VolticHost Game Panel. šŸ“Œ Prerequisites - An Assetto Corsa server purchased at VolticHost.com - Access to VolticHost Game Panel - Knowledge of server configuration files 1ļøāƒ£ Enabling Auto-Kick for High Ping Players Players with high latency cause lag spikes and make racing unfair for others. Setting a maximum ping limit will automatically remove laggy players from the server. 1. Log in to VolticHost Game Panel. 2. Navigate to File Manager. 3. Open the following file: /cfg/server_cfg.ini 4. Find and modify the ping limit settings: KICK_HIGH_PING=200 // Players exceeding 200ms ping will be kicked 5. Save the file and restart the server. āœ… Players with excessive ping will now be removed automatically! 2ļøāƒ£ Auto-Kicking Players for Reckless Driving To enforce clean racing, you can configure automatic kicks for reckless drivers based on collision penalties. 1. Open server_cfg.ini in File Manager. 2. Add or modify the following penalty settings: AUTO_KICK_ENABLED=1 // 1 = Enable automatic kicks, 0 = Disable AUTO_KICK_THRESHOLD=5 // Players exceeding 5 penalty points get kicked PENALTY_RULES=1 // 1 = Enable in-game penalties for reckless driving 3. Save and restart the server. āœ… Drivers who accumulate too many penalties will now be auto-kicked! 3ļøāƒ£ Enforcing Server Behavior Rules (Blocking, Cutting, Wrong-Way Driving) To prevent intentional blocking, corner-cutting, and wrong-way driving, adjust behavior rules: 1. Open server_cfg.ini in File Manager. 2. Modify the settings below: ANTI_CUTTING_ENABLED=1 // 1 = Enable automatic detection of corner cutting WRONG_WAY_KICK=1 // 1 = Auto-kick players driving in the wrong direction BLOCKING_PENALTY=1 // 1 = Enable penalties for blocking other racers 3. Save and restart the server. āœ… Your server will now enforce behavior rules automatically! 4ļøāƒ£ Restarting the Server to Apply Changes 1. Navigate to the Console tab in VolticHost Game Panel. 2. Click Stop to shut down the server. 3. Wait a few seconds, then click Start to launch the updated server. āœ… Your Assetto Corsa server now has automated player kicking for high ping and reckless driving! šŸŽ‰ Conclusion You've successfully enabled auto-kick for high-ping players, set up reckless driving penalties, and enforced behavior rules using VolticHost Game Panel! Your server is now protected from laggy players and bad drivers, ensuring a smooth racing experience. šŸš€ For more assistance, contact VolticHost Support.

Last updated on Feb 13, 2025

Configuring Custom Spawn Positions for Tracks in Assetto Corsa

Custom spawn positions allow you to control where players start on the grid, in the pit lane, or specific locations on custom tracks. This is useful for roleplay servers, custom championships, and endurance racing setups. This guide will walk you through modifying spawn locations, setting up grid placements, and ensuring proper alignment using VolticHost Game Panel. šŸ“Œ Prerequisites - An Assetto Corsa server purchased at VolticHost.com - Access to VolticHost Game Panel - A custom track or an edited spawn configuration file 1ļøāƒ£ Locating and Editing Spawn Position Files Each track in Assetto Corsa has predefined spawn positions, but you can modify them by editing the grid and pit box files. 1. Log in to VolticHost Game Panel. 2. Navigate to File Manager. 3. Locate the spawn position files for your track: /content/tracks/[TRACK_NAME]/data/start_positions.ini 4. If the file doesnā€™t exist, create a new start_positions.ini file. 5. Add or modify spawn positions using this format: [GRID_0] POS=10, 0, -5 // X, Y, Z coordinates for player 1 ROT=180 // Rotation angle (degrees) [GRID_1] POS=12, 0, -7 ROT=180 6. Save the file and restart the server. āœ… Players will now spawn at the modified grid positions! 2ļøāƒ£ Adjusting Pit Box Locations For endurance racing or pit-based roleplay, modifying pit box spawn locations ensures smooth transitions. 1. Open: /content/tracks/[TRACK_NAME]/data/pit_stop_positions.ini 2. Adjust or add custom pit box positions: [PIT_0] POS=15, 0, -2 // X, Y, Z position for first pit box ROT=90 // Rotation angle [PIT_1] POS=17, 0, -4 ROT=90 3. Save and restart the server. āœ… Players will now spawn at custom pit locations! 3ļøāƒ£ Enforcing Custom Grid Orders for Races If you want fixed race starts, you can configure grid ordering in the server settings. 1. Open server_cfg.ini in File Manager. 2. Modify or add the following: FIXED_GRID_ORDER=1 // 1 = Enable fixed start order, 0 = Randomized GRID_ORDER=76561198012345678, 76561198123456789 // Steam IDs for first and second place 3. Save and restart the server. āœ… Your race starts will now follow a predefined grid order! 4ļøāƒ£ Restarting the Server to Apply Changes 1. Navigate to the Console tab in VolticHost Game Panel. 2. Click Stop to shut down the server. 3. Wait a few seconds, then click Start to launch the updated server. āœ… Your Assetto Corsa server now supports custom spawn positions! šŸŽ‰ Conclusion You've successfully configured custom spawn locations, set up pit box positioning, and enforced grid ordering using VolticHost Game Panel! This setup enhances realism, improves race starts, and allows for better endurance racing setups. šŸšŸŽļø For more assistance, contact VolticHost Support.

Last updated on Feb 13, 2025

Setting Up Rolling Starts and Formation Laps on an Assetto Corsa Server

Rolling starts and formation laps allow for a more structured race start, improving realism in league racing, endurance events, and professional-style competitions. Instead of a standing start, drivers follow a pace lap before beginning the race. This guide will walk you through enabling rolling starts, configuring formation laps, and adjusting penalties for improper starts using VolticHost Game Panel. šŸ“Œ Prerequisites - An Assetto Corsa server purchased at VolticHost.com - Access to VolticHost Game Panel - Knowledge of server configuration files 1ļøāƒ£ Enabling Rolling Starts in Server Settings To enable rolling starts, adjust the server configuration settings. 1. Log in to VolticHost Game Panel. 2. Navigate to File Manager. 3. Open the following file: /cfg/server_cfg.ini 4. Locate or add the rolling start settings: ROLLING_START=1 // 1 = Enable rolling starts, 0 = Disable FORMATION_LAP=1 // 1 = Enable a full formation lap, 0 = No formation lap 5. Save and restart the server. āœ… Your server now uses rolling starts instead of standing starts! 2ļøāƒ£ Adjusting Formation Lap Behavior By default, drivers may skip the formation lap or drive too aggressively. To ensure structured formation laps, modify the following settings: 1. Open server_cfg.ini in File Manager. 2. Add or modify these values: FORMATION_TYPE=1 // 1 = Standard formation lap, 2 = Grid hold before rolling start FORMATION_SPEED_KMH=80 // Speed limit (km/h) for formation lap 3. Save and restart the server. āœ… Drivers will now have a controlled speed during the formation lap! 3ļøāƒ£ Enforcing Start Procedure and Penalties To penalize jump starts or incorrect positioning, configure start rules: 1. Open server_cfg.ini in File Manager. 2. Add or modify these values: JUMP_START_PENALTY=1 // 1 = Enable jump start penalty, 0 = Disable GRID_HOLD_TIME=5 // Hold time (seconds) before rolling start begins TRACK_LIMIT_PENALTY=1 // 1 = Enforce track limits during formation lap 3. Save and restart the server. āœ… Your server will now enforce formation lap and rolling start rules! 4ļøāƒ£ Restarting the Server to Apply Changes 1. Navigate to the Console tab in VolticHost Game Panel. 2. Click Stop to shut down the server. 3. Wait a few seconds, then click Start to launch the updated server. āœ… Your Assetto Corsa server now features rolling starts and formation laps! šŸŽ‰ Conclusion You've successfully enabled rolling starts, configured formation lap behavior, and enforced penalties for improper starts using VolticHost Game Panel! Your races will now have a structured and realistic starting procedure. šŸšŸŽļø For more assistance, contact VolticHost Support.

Last updated on Feb 13, 2025

Configuring Tire and Fuel Wear on an Assetto Corsa Server

Managing tire wear and fuel consumption adds realism to your Assetto Corsa server, making races more strategic by requiring pit stops and tire management. By adjusting tire degradation, fuel usage, and pit stop rules, you can create endurance-style racing, fuel-limited sprints, or realistic Grand Prix events. This guide will walk you through configuring tire wear rates, adjusting fuel consumption, and setting up pit stop rules using VolticHost Game Panel. šŸ“Œ Prerequisites - An Assetto Corsa server purchased at VolticHost.com - Access to VolticHost Game Panel - Basic knowledge of server configuration files 1ļøāƒ£ Adjusting Tire Wear Rates Tire wear can be adjusted to increase or decrease degradation rates, affecting how often players need to pit for fresh tires. 1. Log in to VolticHost Game Panel. 2. Navigate to File Manager. 3. Open the following file: /cfg/server_cfg.ini 4. Locate or add the tire wear settings: TYRE_WEAR_RATE=1.0 // 1.0 = Default wear, 0.5 = Half wear, 2.0 = Double wear 5. Save and restart the server. āœ… Your server now has custom tire wear settings! 2ļøāƒ£ Configuring Fuel Consumption Fuel consumption affects how often players must refuel, adding a layer of strategy to races. 1. Open server_cfg.ini in File Manager. 2. Locate or add the fuel consumption setting: FUEL_RATE=1.0 // 1.0 = Default fuel use, 0.5 = Half fuel use, 2.0 = Double fuel use 3. Save and restart the server. āœ… Your server now has custom fuel consumption settings! 3ļøāƒ£ Enabling Mandatory Pit Stops To enforce mandatory pit stops, modify pit rules in server_cfg.ini: 1. Open server_cfg.ini in File Manager. 2. Add or modify the following values: MANDATORY_PITSTOP=1 // 1 = Enable mandatory pit stops, 0 = Disable PIT_WINDOW_START=5 // Start of pit window (lap count) PIT_WINDOW_END=20 // End of pit window (lap count) 3. Save and restart the server. āœ… Your server now requires mandatory pit stops during races! 4ļøāƒ£ Restarting the Server to Apply Changes 1. Navigate to the Console tab in VolticHost Game Panel. 2. Click Stop to shut down the server. 3. Wait a few seconds, then click Start to launch the updated server. āœ… Your Assetto Corsa server now features realistic tire wear, fuel consumption, and mandatory pit stops! šŸŽ‰ Conclusion You've successfully adjusted tire wear rates, fuel consumption, and pit stop requirements using VolticHost Game Panel! Your races will now require strategic pit stops, tire management, and fuel-saving techniques, adding realism and competitiveness. šŸšŸŽļø For more assistance, contact VolticHost Support.

Last updated on Feb 13, 2025

Configuring a Custom Penalty System on an Assetto Corsa Server

A custom penalty system ensures fair racing by automatically penalizing corner cutting, reckless driving, and jump starts. You can configure time penalties, drive-through penalties, and stop-and-go penalties to enforce clean racing and prevent abuse. This guide will walk you through configuring penalties for track limits, collisions, and start violations using VolticHost Game Panel. šŸ“Œ Prerequisites - An Assetto Corsa server purchased at VolticHost.com - Access to VolticHost Game Panel - Basic knowledge of server configuration files 1ļøāƒ£ Enabling Penalties for Corner Cutting To penalize players who cut corners, adjust the penalty settings in server_cfg.ini. 1. Log in to VolticHost Game Panel. 2. Navigate to File Manager. 3. Open the following file: /cfg/server_cfg.ini 4. Locate or add the corner-cutting penalty settings: PENALTIES_ENABLED=1 // 1 = Enable penalties, 0 = Disable ANTI_CUTTING_ENABLED=1 // 1 = Enforce track limits for cutting detection PENALTY_SECONDS=5 // Time penalty (in seconds) for corner cutting 5. Save the file and restart the server. āœ… Your server now enforces corner-cutting penalties! 2ļøāƒ£ Configuring Jump Start and False Start Penalties To prevent players from jumping the start, configure false start penalties: 1. Open server_cfg.ini in File Manager. 2. Modify or add: JUMP_START_PENALTY=1 // 1 = Enable penalties for false starts GRID_HOLD_TIME=5 // Number of seconds players must wait before starting 3. Save and restart the server. āœ… Jump starts will now result in penalties! 3ļøāƒ£ Enabling Drive-Through and Stop-and-Go Penalties For more severe race infractions, you can issue drive-through or stop-and-go penalties. 1. Open server_cfg.ini in File Manager. 2. Add the following settings: DT_PENALTY_ENABLED=1 // 1 = Enable drive-through penalties SG_PENALTY_ENABLED=1 // 1 = Enable stop-and-go penalties AUTO_KICK_THRESHOLD=5 // Players exceeding 5 penalties get kicked 3. Save and restart the server. āœ… Your server now enforces severe penalties for reckless driving! 4ļøāƒ£ Restarting the Server to Apply Changes 1. Navigate to the Console tab in VolticHost Game Panel. 2. Click Stop to shut down the server. 3. Wait a few seconds, then click Start to launch the updated server. āœ… Your Assetto Corsa server now has a fully configured penalty system! šŸŽ‰ Conclusion You've successfully configured penalties for corner cutting, jump starts, and reckless driving using VolticHost Game Panel! Your races will now be more structured, fair, and competitive. šŸšŸŽļø For more assistance, contact VolticHost Support.

Last updated on Feb 13, 2025

Setting Up Multi-Class Racing on an Assetto Corsa Server

Multi-class racing allows you to host races with different car categories competing simultaneously. This setup is perfect for endurance racing, GT vs. LMP battles, and mixed-class events, adding a new layer of strategy and variety to your server. This guide will walk you through configuring multiple car classes, adjusting grid placements, and balancing race rules using VolticHost Game Panel. šŸ“Œ Prerequisites - An Assetto Corsa server purchased at VolticHost.com - Access to VolticHost Game Panel - Knowledge of server configuration files 1ļøāƒ£ Configuring Multi-Class Car Selection To allow multiple car classes, you need to manually define vehicle slots in the entry_list.ini file. 1. Log in to VolticHost Game Panel. 2. Navigate to File Manager. 3. Open the following file: /cfg/entry_list.ini 4. Assign specific cars to each class: [CAR_0] MODEL=ks_ferrari_488_gt3 SKIN=01_red BALLAST=20 // Adds weight to balance performance RESTRICTOR=5 // Limits engine power for balance CLASS=GT3 [CAR_1] MODEL=ks_porsche_919_hybrid_2016 SKIN=02_black BALLAST=0 RESTRICTOR=0 CLASS=LMP1 5. Save the file and restart the server. āœ… Your server now supports multi-class racing with GT3 and LMP1 cars! 2ļøāƒ£ Adjusting Grid Positions for Different Classes To separate classes on the starting grid, modify the grid order settings in server_cfg.ini. 1. Open server_cfg.ini in File Manager. 2. Add or modify: FIXED_GRID_ORDER=1 // 1 = Enable fixed grid positions GRID_ORDER=76561198012345678, 76561198123456789 // Steam IDs for pole positions 3. Save the file and restart the server. āœ… Your races will now have a structured grid order for each class! 3ļøāƒ£ Setting Up Class-Based Leaderboards If you want separate leaderboards for each class, configure results logging. 1. Open server_cfg.ini in File Manager. 2. Add: CLASS_BASED_TIMING=1 // 1 = Enable class-based race timing 3. Save the file and restart the server. āœ… Your server will now track and display results separately for each class! 4ļøāƒ£ Restarting the Server to Apply Changes 1. Navigate to the Console tab in VolticHost Game Panel. 2. Click Stop to shut down the server. 3. Wait a few seconds, then click Start to launch the updated server. āœ… Your Assetto Corsa server now supports multi-class racing! šŸŽ‰ Conclusion You've successfully configured multi-class racing, adjusted grid positions, and enabled class-based timing using VolticHost Game Panel! Now you can host GT, LMP, or endurance races with balanced car performance and structured competition. šŸšŸŽļø For more assistance, contact VolticHost Support.

Last updated on Feb 13, 2025