Zeus mode allows real-time mission editing, making it a powerful tool for dynamic gameplay. This tutorial will guide you through enabling and using Zeus in your Arma 3 mission.
📌 Prerequisites
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A copy of Arma 3 installed.
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A mission set up in the Eden Editor.
1️⃣ Enabling Zeus in the Mission
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Open Your Mission in Eden Editor
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Launch Arma 3 and open the Editor.
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Load your existing mission or start a new one.
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Place a Zeus Game Master Module
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Open the Entities menu on the left.
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Navigate to Systems > Game Master.
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Place the Game Master Module anywhere on the map.
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Assign Zeus to a Player
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Double-click the Game Master Module.
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Set Owner to a specific player’s name or #adminLogged for admins.
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Set Default Addons to All Addons (Including Unofficial) to maximize editing capabilities.
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✅ Zeus is now enabled in your mission!
2️⃣ Assigning Zeus Access to a Unit
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Place a Playable Unit
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Open Entities > BLUFOR > Men.
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Place a unit and set it as Playable.
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Link the Unit to Zeus
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Right-click the Game Master Module.
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Select Connect > Sync To.
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Click on the playable unit to sync it to Zeus.
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✅ The player is now linked as a Zeus controller!
3️⃣ Testing Zeus Functionality
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Save and Test the Mission
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Click Save and start the scenario.
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Press Y to enter Zeus mode.
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Place and Control Units
- While in Zeus mode, spawn units, set waypoints, and modify AI behavior in real time.
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Adjust Zeus Permissions (Optional)
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Open Attributes > Multiplayer.
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Adjust Zeus-related settings for additional control options.
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✅ Zeus is now fully functional in your mission!
🎉 Conclusion
You have successfully integrated Zeus into your Arma 3 mission! This feature enables real-time mission adjustments, providing a more dynamic experience for players.
For more assistance, contact VolticHost Support. 🚀