Home Arma 3 Implementing Respawn Systems in Arma 3

Implementing Respawn Systems in Arma 3

Last updated on Feb 13, 2025

Adding a respawn system ensures that players can continue playing after death, improving mission flow. This tutorial will guide you through setting up respawn points and configuring respawn settings in Arma 3.


📌 Prerequisites

  • A copy of Arma 3 installed.

  • A mission set up in the Eden Editor.


1️⃣ Enabling Respawn in Mission Settings

  1. Open Your Mission in Eden Editor

    • Launch Arma 3 and open the Editor.

    • Load your existing mission or start a new one.

  2. Access Mission Settings

    • Click on Attributes > Multiplayer.

    • Under Respawn, select Base, Custom Position, or Instant.

    • Adjust the Respawn Delay to control how long players wait before respawning.

Respawn is now enabled in the mission settings!


2️⃣ Adding a Respawn Point

  1. Place a Respawn Marker

    • Open the Entities menu on the left.

    • Navigate to Markers > NATO (BLUFOR) > respawn_west.

    • Place the marker where you want players to respawn.

  2. Customize Respawn Position

    • Rename the marker to respawn_west for BLUFOR, respawn_east for OPFOR, or respawn_guerrila for independent forces.

    • Adjust the position and rotation for a more controlled respawn location.

Players will now respawn at the designated marker!


3️⃣ Enabling Loadout Persistence on Respawn

  1. Open Description.ext File

    • Navigate to your mission folder.

    • Create or edit the description.ext file.

  2. Add the Respawn Loadout Code

    • Add the following code to preserve player loadouts on respawn:

      respawn = 3;
      respawnOnStart = 1;
      respawnDelay = 5;
      respawnTemplates[] = {"Loadout"};
      
    • Save the file.

Players will now keep their loadouts after respawning!


🎉 Conclusion

You have successfully implemented a respawn system in Arma 3! Players can now respawn at designated points and retain their loadouts, ensuring smooth gameplay.

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