Home Arma 3 Setting Up Zeus on an Arma 3 Server

Setting Up Zeus on an Arma 3 Server

Last updated on Feb 13, 2025

Zeus is a real-time mission control system that allows designated players to create objectives, spawn AI, control battles, and manage the game world dynamically. It’s an essential tool for MILSIM, roleplay, and custom operations.

This guide will walk you through enabling Zeus, assigning Zeus roles, and configuring advanced Zeus settings using VolticHost Game Panel.


πŸ“Œ Prerequisites


1️⃣ Enabling Zeus in the Mission File

Zeus is not enabled by default in most missions. You must either edit an existing mission or create a new one with Zeus access.

Method 1: Enabling Zeus in an Existing Mission

  1. Log in to VolticHost Game Panel.

  2. Navigate to File Manager.

  3. Locate your mission file (.pbo) inside:

    /mpmissions/
    
  4. Extract the .pbo using PBO Manager or a similar tool.

  5. Open the extracted folder and find mission.sqm.

  6. Add the following Zeus module inside the "Entities" section:

    class Item0
    {
        position[]={1000,5,1000}; // Change coordinates if needed
        class Attributes
        {
            name="Zeus";
            isGlobal=1;
            owner="";
            forced=1;
        };
    };
    
  7. Save and repackage the .pbo.

  8. Upload it back to /mpmissions/.

βœ… Zeus is now enabled in the mission file!


Method 2: Creating a New Zeus Mission in the Editor

  1. Launch Arma 3 and go to the Eden Editor.

  2. Place a Game Master module (Modules > Zeus > Game Master).

  3. Set the module to:

    • Owner: {#adminLogged} (or a specific player slot)

    • Force Interface: Yes

    • Allow All Objects: Yes

  4. Save the mission and export it as a Multiplayer Mission (.pbo).

  5. Upload it to:

    /mpmissions/
    
  6. Open the server.cfg file in File Manager and set the mission name:

    class Missions
    {
        class Mission1
        {
            template = "your_zeus_mission.Altis";
            difficulty = "Regular";
        };
    };
    

βœ… Zeus is now added and ready to use!


2️⃣ Assigning Zeus Access to Players

By default, only admins have Zeus access. To allow specific players to use Zeus:

  1. Open the server.cfg file in File Manager.

  2. Add the SteamID64 of each authorized player:

    adminWhitelist[] = {"76561198012345678", "76561198123456789"};
    
  3. Alternatively, assign Zeus access dynamically using a command:

    serverCommand "#login ZeusPlayerSteamID";
    
  4. Save the file and restart the server.

βœ… Your specified players now have Zeus access!


3️⃣ Configuring Zeus Advanced Settings

To customize Zeus permissions and visibility, modify the Zeus module settings in the mission file:

  • Limited Vision Mode: Prevents Zeus from seeing the whole map.

  • Restricted Object Placement: Limits what Zeus can spawn.

  • AI Control Enabled: Allows Zeus to take over AI units.

  • Objective Markers: Enables Zeus to mark waypoints for players.

These settings improve immersion and balance Zeus control in multiplayer missions.

βœ… Zeus is now fully customized for your server!


4️⃣ Restarting the Server to Apply Changes

  1. Navigate to the Console tab in VolticHost Game Panel.

  2. Click Stop to shut down the server.

  3. Wait a few seconds, then click Start to relaunch with Zeus enabled.

βœ… Your Zeus mission is now live!


πŸŽ‰ Conclusion

You've successfully enabled Zeus, assigned Zeus roles, and configured advanced settings using VolticHost Game Panel! Your server is now ready for real-time mission editing, dynamic AI control, and immersive MILSIM operations. πŸš€

For more assistance, contact VolticHost Support.