Custom player loadouts allow you to control what gear players spawn with, ensuring balanced gameplay, MILSIM realism, or role-based kits. Using Arma 3’s scripting system, you can assign default weapons, uniforms, and equipment for different player roles.
This guide will walk you through setting up custom loadouts, applying them to specific player slots, and ensuring they load correctly using VolticHost Game Panel.
📌 Prerequisites
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An Arma 3 server purchased at VolticHost.com
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Access to VolticHost Game Panel
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Basic knowledge of Arma 3 scripting (.sqf files)
1️⃣ Creating a Custom Loadout Script
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Log in to VolticHost Game Panel.
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Navigate to File Manager.
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Open or create the init.sqf file in:
/mpmissions/your_mission.Altis/init.sqf
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Add the following example custom loadout script:
if (player == leader group player) then { removeAllWeapons player; removeAllItems player; removeAllAssignedItems player; removeUniform player; removeVest player; removeBackpack player; removeHeadgear player; removeGoggles player; player forceAddUniform "U_B_CombatUniform_mcam"; player addVest "V_PlateCarrier1_rgr"; player addBackpack "B_AssaultPack_rgr"; player addHeadgear "H_HelmetB"; player addWeapon "arifle_MX_F"; player addMagazine "30Rnd_65x39_caseless_mag"; player addMagazine "30Rnd_65x39_caseless_mag"; player addItem "FirstAidKit"; player linkItem "ItemMap"; player linkItem "ItemCompass"; player linkItem "ItemWatch"; player linkItem "NVGoggles"; };
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Save the file and restart the server.
✅ Players will now spawn with a pre-configured loadout!
2️⃣ Assigning Loadouts to Specific Roles
To customize loadouts for different classes (e.g., rifleman, medic, sniper):
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Open init.sqf again.
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Modify the script to check player roles:
if (player getVariable ["role", ""] == "medic") then { player addWeapon "arifle_MXC_F"; player addItem "Medikit"; } else { player addWeapon "arifle_MX_F"; };
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Save the file and restart the server.
✅ Different roles will now receive unique loadouts!
3️⃣ Applying Loadouts to Respawning Players
To ensure players keep their custom loadouts after dying, add this to init.sqf:
player addEventHandler ["Respawn", {
_player = _this select 0;
execVM "loadouts.sqf";
}];
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Create a new file loadouts.sqf in File Manager.
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Copy and paste the original loadout script into loadouts.sqf.
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Save the file and restart the server.
✅ Custom loadouts will now apply on respawn!
4️⃣ Restarting the Server to Apply Changes
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Navigate to the Console tab in VolticHost Game Panel.
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Click Stop to shut down the server.
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Wait a few seconds, then click Start to relaunch with the updated loadouts.
✅ Your Arma 3 server is now running with fully customized player loadouts!
🎉 Conclusion
You've successfully configured custom player loadouts, assigned kits to different roles, and ensured they persist after respawn using VolticHost Game Panel! Players will now spawn with predefined gear, making gameplay more immersive and balanced. 🚀
For more assistance, contact VolticHost Support.