Home No One Survived Implementing Custom Dynamic Objectives on Your No One Survived Server

Implementing Custom Dynamic Objectives on Your No One Survived Server

Last updated on Feb 19, 2025

Elevate gameplay by integrating custom dynamic objectives that update in real time based on in-game events, adding depth and variability to your No One Survived server.


📌 Prerequisites


1️⃣ Writing Your Custom Dynamic Objectives Script

  1. Open your preferred text editor.

  2. Create a new file and paste the following sample code, which sets a dynamic objective that updates based on the number of surviving players:

    -- dynamic_objectives.lua
    -- This script updates the current objective based on surviving player count.
    
    local currentObjective = "Survive the night"
    
    function updateObjective()
        local survivors = getSurvivorCount() -- returns the number of players still alive
        if survivors < 3 then
            currentObjective = "Defend the safe zone until dawn!"
        else
            currentObjective = "Survive the night"
        end
        broadcastObjective(currentObjective)
        print("Objective updated: " .. currentObjective)
    end
    
    -- Call updateObjective every 60 seconds
    setInterval(updateObjective, 60000)
    
    -- Helper functions (placeholders; actual implementations depend on your server API)
    function getSurvivorCount()
        -- Returns a simulated number for testing purposes
        return math.random(1, 5)
    end
    
    function broadcastObjective(obj)
        -- Broadcast the updated objective to all players
        -- (Implementation depends on your server's messaging system)
        print("Broadcasting Objective: " .. obj)
    end
    
  3. Save the file as dynamic_objectives.lua on your computer.

Custom dynamic objectives script written and saved successfully!


2️⃣ Uploading Your Custom Script

  1. Log in to VolticHost Game Panel.

  2. Click on your No One Survived server.

  3. Navigate to the File Manager.

  4. Upload your dynamic_objectives.lua file into a dedicated directory (e.g., NoOneSurvived/addons/objectives).

  5. Verify that the file is present and accessible.

Custom dynamic objectives script uploaded successfully!


3️⃣ Integrating the Script into Server Startup

  1. Navigate to the Startup tab in VolticHost Game Panel.

  2. Append your startup command with the parameter to load your script, for example:

    +exec dynamic_objectives.lua
    
  3. Click Save Changes to update your startup parameters.

Server startup parameters updated to load the custom dynamic objectives script!


4️⃣ Testing Your Custom Dynamic Objectives Script

  1. Navigate to the Console tab in VolticHost Game Panel.

  2. Click Stop to shut down your server, then click Start to relaunch it with your script active.

  3. Join a test session to verify that the dynamic objective updates are triggered correctly and that the new objective is broadcast to players.

  4. Check the console for confirmation messages indicating that the objective has been updated.

Custom dynamic objectives script is active and functioning on your No One Survived server!


🎉 Conclusion

You've successfully implemented custom dynamic objectives on your No One Survived server using VolticHost Game Panel, providing a flexible and immersive gameplay element that adapts to in-game events. 🚀

For additional assistance, contact VolticHost Support.