In this tutorial, you'll learn how to protect your FiveM server from common cheating methods by installing and configuring an anti-cheat resource through the Pterodactyl panel (VolticHost Game Panel). We'll cover resource installation, configuration adjustments, and monitoring practices to ensure a fair and secure roleplay environment. 🚀
📌 Prerequisites
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A FiveM server purchased at VolticHost.com
-
Pre-installed FiveM with txAdmin, accessible via the VolticHost Game Panel
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Basic knowledge of server administration, file management, and Lua scripting
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An anti-cheat resource (e.g., a community anti-cheat solution or your custom script)
1️⃣ First Step - Installing the Anti-Cheat Resource
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Log in to VolticHost Game Panel.
-
Navigate to the File Manager and then open the
/resources/
directory. -
Upload your anti-cheat resource folder (e.g.,
fivem_anticheat/
) using the upload tool. -
Ensure the resource folder contains the necessary files, including a manifest file (e.g.,
fxmanifest.lua
). For example, yourfxmanifest.lua
might look like:fx_version 'cerulean' game 'gta5' author 'YourName / AntiCheat Community' description 'A basic anti-cheat resource for FiveM' version '1.0.0' server_script 'anticheat.lua'
-
Save your changes in the File Manager.
✅ Anti-cheat resource uploaded successfully!
2️⃣ Next Step - Configuring the Anti-Cheat Script
-
Open the main anti-cheat script file (e.g.,
anticheat.lua
) in your resource folder. -
Review and customize the script according to your server’s needs. A basic example might include:
-- anticheat.lua if SERVER then -- Table to track suspicious activities (e.g., speed hacks, god mode) local flaggedPlayers = {} -- Example check: Prevent players from exceeding a defined speed limit AddEventHandler('playerConnecting', function(name, setKickReason, deferrals) deferrals.defer() local src = source local identifiers = GetPlayerIdentifiers(src) -- Custom logic could go here to pre-check certain conditions deferrals.done() end) -- Monitor player events to detect cheats RegisterNetEvent('anticheat:flag') AddEventHandler('anticheat:flag', function(reason) local src = source flaggedPlayers[src] = reason DropPlayer(src, "Cheating detected: " .. reason) print("Player " .. src .. " dropped for: " .. reason) end) end
-
Save any modifications you make.
✅ Anti-cheat script configured successfully!
3️⃣ Next Step - Activating the Anti-Cheat Resource
-
Open your
server.cfg
file via the Pterodactyl panel’s File Manager. -
Add the following line to ensure the anti-cheat resource starts with your server:
start fivem_anticheat
-
Save the changes to your
server.cfg
file.
✅ Anti-cheat resource added to server configuration successfully!
4️⃣ Next Step - Testing and Monitoring
-
Restart your server from the Pterodactyl panel to load the updated resource.
-
Join your server and simulate conditions that might trigger the anti-cheat (for testing purposes, you could manually trigger the event by using a console command). For example:
TriggerEvent('anticheat:flag', 'Test: Speed Hack')
Note: Use this only for testing; ensure it is removed or secured in a production environment.
-
Monitor the server console and logs via txAdmin to confirm that the anti-cheat triggers correctly and that flagged players are handled appropriately.
-
Fine-tune any thresholds or additional checks in your anti-cheat script based on your observations.
✅ Anti-cheat system tested and monitored successfully!
🎉 Conclusion
You have now successfully secured your FiveM server with anti-cheat measures using the Pterodactyl (VolticHost Game) panel! By installing a dedicated anti-cheat resource, configuring its script to meet your needs, and actively monitoring for suspicious activity, you’re well on your way to maintaining a fair and secure roleplay environment. 🚀
For further assistance or advanced customization, contact VolticHost Support.