In this tutorial, you'll learn how to create a custom loadout system to give players a predefined set of weapons and equipment when they spawn on your Garry's Mod server. We'll use Lua scripting to automate the process, ensuring a consistent and balanced start for all players. 🚀
📌 Prerequisites
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A Garry's Mod server purchased at VolticHost.com
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Access to the VolticHost Game Panel
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Basic knowledge of Lua scripting and server file management
1️⃣ First Step - Uploading the Custom Loadout Script
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Log in to VolticHost Game Panel.
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Navigate to the File Manager from the main dashboard.
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Go to the
/garrysmod/lua/autorun/server/
directory. -
Create a new file named
custom_loadout.lua
. -
Open
custom_loadout.lua
for editing and paste the following script:if SERVER then hook.Add("PlayerLoadout", "CustomPlayerLoadout", function(ply) ply:StripWeapons() ply:Give("weapon_crowbar") ply:Give("weapon_pistol") ply:Give("weapon_physcannon") -- Add additional weapons or equipment as needed return true end) end
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Save the file after editing.
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Restart your server from the VolticHost Game Panel to load the new script.
✅ Custom loadout script uploaded and loaded successfully!
2️⃣ Next Step - Testing and Refining Your Custom Loadout
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Join your server and spawn in-game.
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Verify that your default loadout now includes the crowbar, pistol, and physcannon, with any previous default loadout replaced.
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If adjustments are needed (e.g., adding or removing weapons), re-open
custom_loadout.lua
in the File Manager, edit the script accordingly, and restart your server to apply the changes. -
Test multiple times to ensure consistency across player spawns.
✅ Custom loadout tested and refined successfully!
🎉 Conclusion
You have now successfully created a custom player loadout system on your Garry's Mod server using the VolticHost Game Panel! Ensure your players start with the proper equipment for balanced gameplay and enjoy a more tailored gaming experience. 🚀
For more assistance, contact VolticHost Support.